Create/edit UCS


The command is available in the UCS & positioning Top Toolbar tool.


The Create/edit UCS command allows you to create a new UCS (by pressing  and manage UCS already present in the project (by dragging&dropping it in the top of the dialog).


 button allows to modify the UCS's name.


 Note that it is not possible to edit the Main UCS.


Editing Methods

Five methods are available to create and modify an UCS.


1. From points

The UCS is here defined by setting 3 points in the 3D space:

    • UCS origin
    • a point on the X (or Y axis)
    • a point on XY plane

These points can be  selected directly by double clicking on the 3D scene, chosen between the Points listed in the project or identified by manually entering their coordinates.

At the end of the process it is possible to invert the Z direction.


2. From Current view

The UCS is adapted to current view, with the origin in the point of view's origin, the Z axis oriented towards your eye and X, Y axes parallel to the 3D window edges.


3. Fit UCS to faces

The UCS is here created by selecting portions of the point clouds to define both the UCS's XY plane (horizontal) and the  UCS's XZ plane (side).

To do it the lasso command is used to select the points on a "flat" [suggested] surface.

 This method is particularly useful when you have to create an UCS whose planes are parallel to the floor and walls, in order to extract orthophoto, cross sections, ....

Check that your points sample is large enough so you don't make any serious mistakes.


4. From an item's pose

The UCS of the desired item is cloned. Drag&Drop the item in the dialog or double click on it in the 3D scene.


5. From points registration

The UCS is created from two sets of points.

See Create UCS from point list.


At the end you can choose to set the just created/modified UCS as current in the project, by pressing the Set as current UCS button.