Import
To quickly import data, just drag and drop the files (or folders) you want to import anywhere in the 3D scene. A wizard will appear to ask you for import options, depending on kind of data.
a. If you’re importing a point cloud the LineUp® Wizard will be opened.
b. If you’re importing a different file format (as meshes, polylines, etc…) a wizard window will appear to guide you through importing steps.
All imported models' coordinates will be interpreted as referred to the current UCS (User Coordinate System).
See Getting Started > Import to learn the fast way to import your data.
Below the main families to importable data:
- Import Reconstructor Project
- Load Item
- Import a list of points
- Import external data (file formats)
- Import Heron