Manage Meshes

Several tools, starting from the mesh import to the mesh creation and manipulation are available.

In the next paragraphs a short overview. 


Import Meshes

Reconstructor can import various type of mesh files; below all of them are listed.



Some type of mesh need specific interface to be imported, you'll see it at the import start.



Mesh creation

Reconstructor® provides 4 typologies of mesh techniques. Different number and type of point clouds can be used as a basis to create a mesh, depending on the meshing technique:



On

Grid

Point Clouds

On Unstructured Point Clouds

Suggested for…

Multiresolution Mesh

Fast meshing technique that give back light meshes that may have holes in some situations.


(one or more)


To obtain a well defined and fast mesh from a single structured point cloud, with a good quality/computational time ratio

Mesh from predefined view

Relatively slow meshing technique that gives back convex meshes without holes. It’s a view dependent, high defined  mesh (each point is a vertex)


(one)


(one – single or clustered point cloud)

Useful for façades (using orthocamera) and tunneling (using cylindrical camera)



3D Mesh

Approximate 3D meshing not view-dependent and taking as constraints the points' positions and orientations (normals)


(one)


(one – single or clustered point cloud)

Useful for convex surfaces. 

Topographic Mesh [Only available in MINING add-on]

Fast meshing algorithm designed for DTM models. It gives back a watertight, light, smoothed mesh useful for isolines and volumes calculation.


(one or more)


(one or more)

Useful for land survey and mining



Mesh manipulation

Mesh Editor

An editing environment to perform advanced operations such as hole-filling, borders detection, editing triangles and vertexes, smoothing surfaces, decimating, crests and toes extraction.


Merge meshes into one

This dialog allows to lump together in a single mesh an arbitrary set of triangle meshes


Convert mesh to point cloud

To create an unstructured point cloud from mesh.


Get mesh borders as polyline

To create a new polyline containing the mesh's borders and add it to the project


Mesh selection from current view point

To cut a portion of a mesh using 2D video selection tools on the current view.



Reconstructor® provides many other functions for editing meshes.