Manage Meshes

Several tools, starting from the mesh import to the mesh creation and manipulation are available.

In the next paragraphs a short overview. 


Import Meshes

Reconstructor can import various type of mesh files; below all of them are listed.



Some type of mesh need specific interface to be imported, you'll see it at the import start.



Mesh creation

Reconstructor® provides 4 typologies of mesh techniques. Different number and type of point clouds can be used as a basis to create a mesh, depending on the meshing technique:



On

Grid

Point Clouds

On Unstructured Point Clouds

Suggested for…

Multiresolution Mesh

Fast meshing technique that give back light meshes that may have holes in some situations.

✓
(one or more)


To obtain a well defined and fast mesh from a single structured point cloud, with a good quality/computational time ratio

Mesh from predefined view

Relatively slow meshing technique that gives back convex meshes without holes. It’s a view dependent, high defined  mesh (each point is a vertex)

✓
(one)

✓
(one – single or clustered point cloud)

Useful for façades (using orthocamera) and tunneling (using cylindrical camera)



3D Mesh

Approximate 3D meshing not view-dependent and taking as constraints the points' positions and orientations (normals)

✓
(one)

✓
(one – single or clustered point cloud)

Useful for convex surfaces. 

Topographic Mesh [Only available in MINING add-on]

Fast meshing algorithm designed for DTM models. It gives back a watertight, light, smoothed mesh useful for isolines and volumes calculation.

✓
(one or more)

✓
(one or more)

Useful for land survey and mining



Mesh manipulation

Mesh Editor

An editing environment to perform advanced operations such as hole-filling, borders detection, editing triangles and vertexes, smoothing surfaces, decimating, crests and toes extraction.


Merge meshes into one

This dialog allows to lump together in a single mesh an arbitrary set of triangle meshes


Convert mesh to point cloud

To create an unstructured point cloud from mesh.


Get mesh borders as polyline

To create a new polyline containing the mesh's borders and add it to the project


Mesh selection from current view point

To cut a portion of a mesh using 2D video selection tools on the current view.



Reconstructor® provides many other functions for editing meshes.